Interceptor is a spaceshooter where Sam the underpaid delivery agent, gets caught up in the greatest treasure hunt this galaxy has ever seen. Fighting off bandits with his lasers and heatseeking missiles, exploring the deepest parts of space and dashing through warp gates at max speed!
- The component system
- The AI behaviour
- The different weapons and projectiles
- Tools for levedesigners
- Streak System
- Various gameplay features
- Made in 10 weeks, half time.
- 3 programmers, 3 level designers, 3 graphical artists.
- Coded in c++ and in own engine. Tools created in C# Windows Forms.
- Third party tools used: Wwise, DirectX