Interceptor – Spaceshooter

My contributions

  • The component system
  • The AI behaviour
  • The different weapons and projectiles
  • Gameobject-maker tool
  • Streak System

Development Info

  • Made in 10 weeks, half time.
  • 3 programmers, 3 level designers, 3 graphical artists.
  • Coded in c++ and in own engine. Tool created in C# Windows Forms.
  • Third party tools used: Wwise

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